Kocho Shuyona Gallery Illustrations Quotes
Kocho Shuyona is an antagonist in Yandere Simulator. He is a faculty member and the headmaster of Akademi.
Appearance
Kocho has short, dark brown hair and brown eyes. He is also overweight.
He wears a light blue shirt with a red tie under a green vest, light brown pants, and dark brown shoes. He also wears silver round glasses.
In the 1980s, he wore a green jacket and held a blue file.
Personality
Kocho Shuyona is the headmaster of Ayano's school. He is 60 years old, and he has held the same position since 1985, when the prestigious school first opened its doors.
At the beginning of his career, he was a cheerful, optimistic, energetic young man who was full of hope for the future. However, over the course of his long tenure, his demeanor has changed drastically. He has become a cynical, pessimistic, world-weary old man who seems to have completely lost his faith in the world - especially its youth.
What happened over the course of the past few decades to change this man in such drastic ways? What regrets does he live with? What kind of decisions will he make now, at the end of his career, now that he has so little to lose?
The school's headmaster.
An extremely reclusive person, he rarely leaves his office or addresses the student body in person.
The center of numerous unsavory rumors, although none have been proven.
An extremely busy person; rarely leaves his office or addresses the student body in person.
Has been growing paranoid that there may be a killer in his school.
The school's headmaster. An extremely busy person; rarely leaves his office or addresses the student body in person.
Tries to be friendly and trusting towards others, but is growing increasingly paranoid that a killer may be in his school.
He is the reason behind some of Akademi's strange rules. According to Mysterious Tape #2, he is rumored to be bribing the Police and media to stay away from the school for unspecified reasons.
He has a secret personality and backstory. He will not factor into gameplay, but he plays a large role in the game's backstory and lore. He works in the Headmaster's Office.
In one of the delinquents' tasks, it seems he has alcohol under his desk, implying he may have an ongoing addiction.
Kocho pulling out his taser and aiming it at the player (Ayano).
Kocho is very stubborn and does not want to admit that he has lost control of the school's situation. However, under extreme circumstances (for example, if an entire class dies), he might allow the school to shut down.[4]
In 1980s Mode, he is eager to begin work as the headmaster; he is energetic, optimistic, and cheerful.[5]In Story Mode, he is close to retirement; he is world-weary, pessimistic, and cynical. As he is less than a year away from retirement, he does not see a reason to care about anything and delegates most of his work to Genka Kunahito.[6]
He will not hesitate to use his taser on Ayano Aishi if she gets too close and will not defend her from the bullies.[7]
If Taro Yamada reported to Kocho about Mida Rana seducing him, his hypothetical dialogue shows that Kocho would think that Taro is insane for reporting it.[8] He would tell him to report to the Guidance Counselor, rather than himself.[8]
Background
Kocho was born in 1960. He started his career as the headmaster of Akademi after being hired by Saisho Saikou in 1985. He started recording tapes about his time as headmaster of Akademi shortly after being gifted a tape recorder by Saisho.
At some point, he was blackmailed by Info-chan into letting her use the Info Club room as her own personal room. He attempted to find out who she was, but was unsuccessful. The Headmaster's Tapes reveals how Kocho got blackmailed: he reveals that he had been recording young girls from hidden cameras inside the school for years before Info-chan was in the picture.
Routine
Kocho sits in his chair working on his Saikou computer every day. He'll leave his office at lunchtime and return during cleaning time.
If Ayano enters the office, he will be shocked, and if she comes closer, he will stand up and point a taser at her; if she stands too close to him for 60 seconds, gets far too close to him, make him stand up and sit down 10 times, or has a corpse or weapon, he will tase her, resulting in a Game Over.
If Ayano enters the office while wearing a mask or cardboard box, he will still recognize her and assume she's replicating something she saw in a video game before getting annoyed and demanding that she leave his office.
1980s Mode
Kocho stays in his office, sitting in his chair, working on some papers.
Unlike in the original game, if Ryoba enters the office, Kocho will talk to her in a friendly way. If she comes in wearing a mask, Kocho would think it's something young people do nowadays and leave her alone. He will not stand up and point a taser at her if she stands too close to him for too long. However, if he witnesses Ryoba carrying a corpse or has a weapon, he will tase her, resulting in a Game Over.
Topics
The topics Kocho is Negative/Positive/Neutral towards are as follows:
Relationships
Aishi Family
- Ryoba Aishi
- Main article: Ryoba Aishi
As shown in 1980s Mode, Kocho was friendly towards Ryoba when first entering his office, but he was unaware that she was the one responsible for Sumire Saitozaki's death.
However, at the end of the mode, when Ryoba gets arrested and stood on trial for murder by the Journalist for killing some girls that had a crush on Jokichi Yudasei but was able to escape a guilty verdict, Kocho became hostile where he began to strongly develop a grudge against her, being convinced that the Journalist was telling the truth about her as evident on Headmaster Tape #4 and is frustrated that the court would declare her innocent. He also became aware of how truly manipulative Ryoba is when he is shown to be unconvinced of her innocence. Kocho is extremely reluctant to let Ryoba return to the school, stand on a stage, and hand her a diploma, but was told by Saisho Saikou to let it go. He also blamed her for damaging Akademi's reputation by causing the school's enrollment rates to drop drastically and making the public call the Akademi the 'Murder School'.
He is the only member of the Akademi staff who met Ryoba Aishi.[9]
- Ayano Aishi
- Main article: Ayano Aishi
Due to Ryoba's actions revealed by the Journalist at the trial in 1989, Kocho is completely hostile towards Ayano and extremely despises her for believing her sharing similar nature as her mother, especially that she is the daughter of a real serial killer who caused the Akademi's damaged reputation. His hatred towards Ayano is powered by his fear, believing that she is just exactly like her mother.
When Ayano enters his office, Kocho will be startled by her sudden entrance, but will calm down and will be seemingly intolerant of her presence around the school due to him sounding reluctant with her. He begrudgingly refused Ayano's presence in his office, as he is convinced she is just as dangerous as her mother and will demand her to leave his office if Ayano stays for too long. As long as she stays around Akademi, Kocho expects her to repeat her mother's crimes in the future.
Kocho is shown to take pleasure in harming Ayano, evidenced when the player gets a game over by having him tase Ayano in self-defense, rendering her unconscious. For an unknown reason, he contacts Mr. Saikou to say that a deal is off. It is currently unknown what the deal was about. There might be a possibility that it has something to do with Ayano or Megami.
Kunahito Family
- Main articles: Mae Kunahito, Genka Kunahito
Kocho does acknowledge that both Genka and Mae are beautiful women; however, he doesn't initiate things with his female co-workers.[10]
- Mae Kunahito
Kocho was aware that Mae was extremely qualified for the job, due to her numerous and respectable credentials.[11]
- Genka Kunahito
Kocho is viewed by Genka as an irresponsible, incompetent, bumbling senile dotard who can barely keep the school running. In her mind, Genka questions a lot of his decisions (like forbidding people to enter a room suspiciously labeled the "Info Club"), but doesn't speak up for fear of losing her job. With less than a year left until retirement, he delegated most of his administrative duties to Genka as the Guidance Counselor, who practically functions as his secretary, as Kocho doesn't have much of a reason to care about anything anymore. This leaves Genka (and everyone else) feeling like she is actually the one who runs the school, and like Kocho is just a figurehead who will be out the door soon. This is pretty much what everyone expected her to become: the school's new headmistress once Kocho retires.[12]
Others
- The Journalist
- Main article: The Journalist
Kocho doesn't have much interaction with the Journalist, although it was mentioned that he always refused to let the Journalist enter Akademi. He, along with Jokichi and Sonoko Sakanoue, believed that the Journalist was telling the truth about Ryoba's dark nature, as evidenced by the Headmaster Tape #4 where he is heard feeling frustrated and furious over everyone would let themselves get blinded by her lies and that the court would declare her as innocent when she is the actual killer. Kocho doesn't blame the Journalist but Ryoba.
- Saisho Saikou
- Main article: Saisho Saikou
Saisho was Kocho's former late boss who hired him as the Akademi's Headmaster in 1985, which gave him excitement. He gifted him with the tape player.
In Headmaster Tape #6, Kocho mentions meeting up with his boss every week for a discussion about Akademi.
In Headmaster Tape #9, Kocho eventually discovers his boss is a nationalist with plans for world domination and harboring a half-century-long grudge when Saisho told him his backstory, but he claims it wouldn't matter a bit.
Saisho was the person who gifted Kocho the Katana, with a threatening message telling Kocho to do a good job, or that something would happen. However, Kocho did not understand the threatening intention and thought it was a sweet gift from Saisho.[13]
- Ichirou Saikou
- Main article: Ichirou Saikou
After Saisho retired from his business due to his declining health, Ichirou became Kocho's boss.
Trivia
- He was implemented in the October 1st, 2017 Build.
- Kocho was added to YandereDev's "characters" on September 30th, 2016.
- It is currently impossible to kill him, as he is unaffected by any Easter Eggs.
- If all teachers are deceased and Ayano attempts to leave school without disposing of a corpse, Kocho will discover the corpse.[14]
- Kocho hasn't touched the katana's handle since 1988.[15]
- Additionally, it was a gift from Saisho.[16]
- Kochou "古長" can be translated as "old leader". Kouchou, written in other kanji (same pronunciation) "校長", means headmaster. Shuyouna "主要な" means main; major.
- While he has some self-defense training, he is too old for physical combat, which is why he uses a taser.[17]
- He does not appear in Mission Mode.
- He disappears during SNAP mode.
- If the player deploys stink bombs in his office, he disappears instantly for the rest of the day.
- He is one of the three characters to appear both in Story Mode and 1980s Mode, the others being Beni Yoshida and Sumire Saitozaki.
- He replaces Megami's role after killing a Student Council member in 1980s Mode.
- When looking at the alcohol bottle that Kocho hides under his desk, it is revealed that the alcohol bottle is Sake.
- Kocho is the reason why the 202X uniforms are white, as opposed to brown in 1980s Mode.[19]
- Kocho's lore of being invincible is because of YandereDev's process of writing lore, by stating the reason, then justifying it, then working backwards with the lore.[20]
- Because Kocho appears in both timelines, he has two similar but different conversational topics. He is the only NPC who has this unique feature.
- Kocho is the only person who knows how the nicknaming tradition started at Akademi.[21]
- Kocho would probably relax if he retires.[22]
Audio
Kocho standing up and pointing tazer at a player.
Kocho siting down if the player moves away.
Kocho electrocuting the player.
Kocho electrocuting the player (old).
References
- ↑
Yandere Simulator Timeline - December 17th, 2024 Build
- ↑
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- ↑ https://ghostarchive.org/archive/VvxXR
- ↑ https://yanderesimulator.com/characters/
- ↑ https://archive.md/x9Ci1
- ↑ https://archive.md/jGHul
- ↑ 8.0 8.1
- ↑ https://archive.md/VhHhE
- ↑
- ↑
- ↑ https://archive.md/x9Ci1
- ↑
- ↑ https://ghostarchive.org/archive/1HfVS
- ↑ https://archive.md/GIcA2/
- ↑
- ↑ https://archive.md/4vo7a
- ↑ https://archive.md/Ch0Sf
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