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Homicide is a quick but messy way to eliminate an NPC in Yandere Simulator.

Method[]

Homicide

Ayano murdering Osana.

In order to murder a Student, the protagonist needs a weapon. With a weapon equipped, she can attack any nearby students. Once the attack button is pressed, the protagonist will start a murder animation. Its duration depends on the sanity level: the lower sanity is, the longer animation will be. Once the animation is complete, the following will happen:

  1. The protagonist, her clothes and her weapon will be splashed with blood.
  2. The NPC who was attacked will turn into a corpse.
  3. Blood will spill from the corpse, unless the target was murdered from behind with a long blunt weapon.
  4. The protagonist's sanity will drop by 20% (by default).
  5. If there were other students nearby, they will react according to their personas.

If the protagonist fails to clean any of this up, the following will happen:

  • The police will be called by the witnesses, or, if there weren't any or they did not call the police for any reason, a faculty member will find the suspicious things by the end of the day.
    • Some students and faculty members can apprehend the protagonist, which will lead to immediate Game Over.
    • If Senpai witness the protagonist committing murder, it will also lead to immediate Game Over.
  • The police will find the bloody weapon with the protagonist's fingerprints on it, the bloody clothing with her DNA, and, if she has low sanity, they will notice her erratic behavior.

To avoid being arrested, the protagonist must dispose of the evidence pointing to her as the murderer. While doing this, she still needs to avoid being witnessed carrying a corpse, dismembered body parts, a weapon, or being bloody/insane, as these will lead to the same consequences as being witnessed committing a murder. Player can use Yandere Vision to highlight all potential evidence and other characters nearby.

Dumping Osana's body

Dumping a corpse. March 13th, 2022.

Disposing of the corpse and cleaning up blood is not necessary to avoid being arrested, but it will lead to several potentially unwanted consequences. The corpse can be buried in the garden or disposed of in the woodchipper in the same place, thrown in the sewer, burned in the incinerator, dissolved in the vat of acid, burned in the kiln in the Art Room, or fed to the carnivorous plant in the Biology Lab. However, most methods have their own difficulties. To bury the corpse or dispose it in the woodchipper the protagonist will need access to the garden, which will be locked if the Gardening Club shuts down (however, she can lockpick it). To open the sewer cover, she will need a manhole tool or a crowbar. To burn the corpse in the incinerator, she will need to avoid being witnessed by the delinquents. To be able to use the vat of acid, she will need to be a member of the Science Club.

If the player is not ready to dispose of a corpse yet, they can hide it in the toilet stalls or some of lockers placed in the school hallways. They can also put it in the garbage bag, which other students will not consider suspicious. In certain difficulty levels, the player needs to make body bags out of garbage bags and duct tape, and will only have 5 of them. The protagonist can also dismember the body with the Circular Saw; it will spill even more blood around, however, she can put body parts in small garbage bags or trash cans. Students will not consider them suspicious and will dispose of those garbage bags during cleaning time.

Mopping up blood

Mopping up blood. March 13th, 2022.

All blood pools must be mopped up, or an NPC may discover the blood and call the police. Dragging a body or dismembering a corpse creates more pools of blood as it bleeds out, and stepping into pools of blood will leave bloody footprints. The protagonist can pick up the body and carry it instead in order to create less blood. If the area where the corpse was left is mopped up before dragging it, significantly less or no blood will follow when dragging it. There are also three blowtorches in the Science Club used for cauterizing wounds to prevent bleeding, and a robot that automatically cleans up blood on the floor, which the protagonist can access if she is a member of this club. Buckets, sinks, mops, and bleach are currently located around campus and can be used to clean up blood.

To dispose of a weapon, one can either burn it in the school incinerator or wash it. If one burns it, it will never appear again. To wash it, one has to avoid being witnessed carrying it. If it is a small weapon, it can be hidden in the player's inventory or the book bag, and large weapons can be hidden in a weapon bag. Both of these are located in the locker area. The player will also need to wash the blood off in the Shower Room and dispose of the clothes (including the gloves from the drama club). Bloody clothes can either be washed in the washing machine in Home Ec Room or burned in the incinerator. The protagonist is able to wear a rain coat or club outfits (such as lab coat or painter's smock) in order to not get blood on her school uniform. However, she will need to dispose of these bloody clothes anyway.

Besides that, the protagonist needs to retain high sanity so that she will not be taken into custody. If four or more students have witnessed the protagonist commit murder, they will report it to the police and she will be arrested regardless of if all other evidence has been disposed of.

After all of the evidence is cleaned up, a student will be considered missing. School Atmosphere will be lowered by 10% per missing student.

The protagonist is able to wear gloves by joining the Drama Club in order to keep weapons clean of her fingerprints so it cannot be traced back to her. Gloves can be used to frame another student, which will lead to them being arrested and School Atmosphere being restored, as all students and staff will believe that the killer was arrested.

Special cases[]

The protagonist cannot kill teachers unless she has invested 40 study points in Physical Education,[1] has invested 20 points and played a fighting game in the Gaming Club on the day she attacks the teacher, or has joined the Martial Arts Club. If the protagonist attempts to attack a teacher without the necessary strength, or with any weapon that is not a short stabbing weapon, she will be immediately apprehended. If the protagonist has the necessary strength, and is holding a short stabbing weapon, she can attack a teacher. This will initiate a struggle minigame. If the teacher wins, the protagonist will be pinned down and receive a game over. If the protagonist wins, she will plunge the weapon into the teacher's stomach.

The protagonist can kill Student Council only from behind, as they will immediately pepper spray her. Although it is possible to sneak from behind, they will hear her footsteps sound and turn to her; she will need to sneak or crawl to avoid making any sound. She can distract them by giggling, using radio, or using bang snaps. She can also drop a weapon on the ground and sneak up on them from behind while they are investigating it. When they finish investigating, which they will do for a few seconds, they will either take the weapon and bring it to where it belongs or tell the teacher about it.

If the protagonist attempts to attack a delinquent, a QTE minigame will start. The player will have to quicky press the button displayed on the screen. If they fail to do this, the delinquent will hit the protagonist. After three hits, the minigame will end and the protagonist will appear bruised, and walk with a limp. She will not be able to fight a delinquent for the rest of the day. The protagonist can skip one class period and rest in the Infirmary to recover. This will lead to a reputation penalty. If the delinquent loses the minigame, they will drop their weapon and the protagonist will be able to kill them.

If Ayano tries to attack Raibaru Fumetsu, she will be apprehended by her immediately, as she's one of the strongest students in the school. In order to kill her, she will need to either poison her, drown her, electrocute her or order a mind slave to kill her and attack her from behind.

Witnesses[]

NPCs will scream when attacked. A stealth kill will cause a much more quiet (but still audible) noise. Any NPC who hears the scream (which can be heard further away as school atmosphere drops) will turn around and investigate the noise. If the protagonist is within their line of sight while commiting murder, the NPC will also scream. After a student witnesses two murders, they will flee immediately.[2]

Murder reaction, next day

Tokuko Kitagawa holds a grudge against Ayano.

If a witness with the Social Butterfly, Loner, Teacher's Pet, or Heroic persona is left alive, they will damage the protagonist's reputation by ten points each day, by spreading rumors. If the protagonist tries to interact with the student the next day, they threaten to tell everyone about the protagonist's true nature. If the protagonist attempts to speak with them again, they will tell her to go away. They will also cover their face if the protagonist points her camera at them.

Witness reaction

A Witness Reaction to a camera pointed at their face

If a witness with the Spiteful, Fragile, or Coward persona is left alive, they won't damage the protagonist's reputation, but won't let the protagonist interact with them. However, if she kills someone the Spiteful student likes, they will run away and call the police, damaging her reputation as normal.

If the police arrive at school, the witnesses will inform the police about their experience. If 5 students testify, the police will assume that their accusations are true, and arrest the protagonist. The protagonist will not be arrested if 4 or fewer students testify, or if she was wearing a mask.

If the protagonist commits murder with more than 4 witnesses present, they will run towards her and force her to the ground from all sides. The protagonist cannot fight back against this. However, if all witnesses are cowards, the protagonist will not be apprehended.

Loner[]

Main article: Loner

Upon witnessing a murder, or finding a corpse, Loners will dash for the entrance of the school grounds. If the main gate is open, they will flee that way. If it is closed, they will flee using the side gate. They will then attempt to reach the steps that separate Akademi from the rest of the town. Once they reach the steps, the protagonist cannot catch them. They will run to their home, and inform the police. This will start the police timer. (A 5-minute countdown for the protagonist to clean up evidence before police arrive at Akademi).

If a students witnesses the protagonist commit murder before entering the school and changing their shoes, they will run away from school and call the police, regardless of their persona.

Afterward, the student will refuse to talk to the protagonist and will damage her reputation by 10 points every day if they are left alive.

Teacher's Pet[]

Main article: Teacher's Pet

If a student with the Teacher's Pet persona witnesses a murder or sees a corpse, they will run to their class teacher and inform them of the event. The teacher will demand to be shown the corpse. (See strict persona) After warning their teacher, they will stay near them in shock or if another Teacher's Pet is already running to the faculty room, they will run to their classroom and hide. If a Teacher's Pet finds that all teachers are dead, they will react as a loner. If the corpse has been removed, the teacher will scold the student for pranking her. The Teacher's Pet will be distressed, and will hold their arm with their head hanging low. If they find a second corpse, they will react as a loner.

Afterward, they will refuse to talk to the player and will damage her reputation by 10 points every day if they are left alive.

Strict[]

Main article: Strict

Currently, only teachers have this persona. If a Strict teacher finds a corpse, or is led to one, they will call the police and guard the corpse. If they discover that the protagonist is the murderer, they will run towards her in an attempt to apprehend her. If the protagonist does not have a short stabbing weapon equipped, or has under level 2 in Physical Education, she'll instantly be apprehended. Otherwise, a struggle minigame will begin. If the teacher wins, she will pin the protagonist to the ground. If the protagonist wins, she will stab the weapon into the teacher's stomach, killing her. If the protagonist is in the Martial Arts Club, she will instantly win and kill the teacher.

Heroic[]

Main article: Heroic

If a student with the Heroic persona witnesses a murder that is not a murder-suicide, they will try to apprehend the protagonist by chasing after her. If they catch up and grab her while she has a short stabbing weapon, this will cause them to enter a struggle minigame, where the player has to press several buttons rapidly in order to fight back and kill them. If she fails to get out of their grasp, they will pin her to the ground and a Game Over will appear. If the protagonist wins, she will knee the student in the stomach and then stab them in the head. If the protagonist has no weapon, then she will be pinned down immediately once the student catches her. As of the February 15th, 2016 Build, the player can no longer struggle against an NPC if holding a large weapon that cannot be concealed, such as a katana. If more than one hero witnesses the player murder someone, only one will chase her while the other(s) remain in their shocked animation. If one hero is taken down, then another will run to the protagonist immediately afterward. If the protagonist is in the Martial Arts Club, she will instantly win these fights without any player input. If a student sees the protagonist murder their crush, best friend, or family member, they will switch to the heroic persona, and their strength will reach maximum level.

Social Butterfly[]

Main article: Social Butterfly

If a student with the Social Butterfly persona witnesses a murder, they will run to places with the most students such as the plaza. Social Butterflies will then call the police, and will scream if they see the protagonist. This will cause other students to see the protagonist covered in blood with a weapon (leading to a harsh reputation penalty,) but if they witness another murder they will curl up into a ball, scared.

Afterward, they will refuse to talk to the protagonist and will damage her reputation by 10 points every day they are left alive.

Coward[]

Chojo begging

Chojo Tekina swears to Ayano.

Main article: Coward

If a student with this persona witnesses a murder, they will beg the protagonist not to kill them and won't report the murder. If the student sees a corpse, they will flee the school and call the police (much similar to Loner). The protagonist will be kicked out of the Occult Club if she is a member of it and seen by a member of it. She will be banned from joining the club if she is not in it.

Violent[]

Gaku hits Ayano

Gaku Hikitsuri hits Ayano.

Main article: Violent

The first delinquent who witnesses a murder will run after the protagonist with the weapon they are carrying. Once caught up, a combat minigame will begin. They will continue to fight the protagonist until either she is knocked out or the delinquent she is fighting with is killed. However, if the protagonist murders one of the Bullies (Except when all bullies dead with the exception of Kokoro Momoiro) they will react like a spiteful student.

Phone Addict[]

Main article: Phone Addict

A murder witness with the Phone Addict persona will snap a picture of the murder evidence and begin sending it via text to the police. If a Phone Addict takes a picture of the bloody protagonist, she must pursue the witness, murder them, and destroy the phone in order not to leave any evidence.

If a student (excluding Coward Students, Heroic Students, Student Council members, and The Delinquents) without this persona witnesses murder while holding their phone, they will take on this persona but will take more time to text the police.

If a student has this persona, but their phone has been stolen, and the protagonist commits murder in front of them, they will run away from school and call the police (Same goes for the Loner personality).

Spiteful[]

Borupen witnessing bullies death

Borupen Saishiki after witnessing a murder of a bully or a bullied person.

Main article: Spiteful

If a student with this persona witnesses the murder of someone who is bullying them, or someone who has a low reputation, they will congratulate the protagonist on the kill and promise not to tell anyone, before leaving the school. If she kills someone they like, they will run from the school and phone the police. As of the Yandere Simulator Demo, Spiteful students have been removed (except Borupen Saishiki) and only the delinquents, reacting to the murder of bullies, will show a Spiteful reaction.

Sleuth[]

Main article: Sleuth

Take note that only the Photography Club has this Persona. If the school atmosphere is above 80 % when they witness a murder, they will run to a place with the most students and call the police, with the exception of Fureddo Jonzu, who will attempt to apprehend if the player does not have a concealable small weapon. However, If the school atmosphere is under 80 %, they will take a picture of the protagonist to use as evidence as a Phone Addict would. For the rest of the game, all of the Photography club members will follow the protagonist around to catch her in the act of murder if one of them witnesses her do it. They will not speak to her and run away from her if she runs up to them.

Lovestruck[]

Main article: Lovestruck

If a rival witnesses a murder, they will run to Senpai and tell him all about it. The player will get an instant Game Over unless the protagonist was wearing a mask when they witness her murder a student.[3]

Protective[]

Raibaru apprehends Ayano

Raibaru apprehends the protagonist.

Main article: Protective

Currently, the only student with this persona is Raibaru Fumetsu. Ayano will have no option to fight her back, even with max strength.

If a protective student witness a corpse but does not witness the protagonist kill someone, they will run and tell their teacher. After they lead their teacher about their discoveries of the corpse, they will hide in the classroom until the police arrived (As their reaction of the corpse is function as Teacher's Pet)

Dangerous[]

Main article: Dangerous

Only the Student Council Members have this Persona. If a Dangerous student witnesses the protagonist commit murder, they will run up and use their pepper spray on her, resulting in a Game Over. They will also pepper spray the protagonist if she got a fight with the delinquents (In the case where the delinquents' witness the protagonist commit murder). But if they discover a corpse, they will tell a teacher and guard the body with the teacher.

Consequences[]

If 50 or more NPCs are killed, the headmaster will acknowledge that the school is unsafe, and shut down Akademi. Senpai will transfer to another school, far from Akademi, and the protagonist will be unable to follow him, permanently losing her chance to be with him, which results in a Game Over.

Several students have special events with other students. If any of the participating students are killed, the event will not happen. This may or may not cause the protagonist problems in the future.[4]

If the protagonist kills a club leader or kills enough members of a club so that there are less than five members left, the club will be forced to disband. The club room will be locked, and former members routines and appearances will change. The Gaming Club and Light Music Club will disband if anyone in their club is killed, even if there are more than 5 members left.

When a student is murdered and their corpse is discovered, a memorial will be held for them the next day. The player will lose the morning of that day, as when the memorial is over, it would be 7:30 AM.[5]

Trivia[]

  • Homicide was the first elimination method ever implemented in the game.
  • As of the May 1st, 2020 Build, The school will close down if too many people are killed.[6] (50 is the limit)
    • This is to prevent the player from killing their rival without any witnesses too easily, without using other methods to eliminate the witness.
  • If the protagonist kills a student with the ritual knife found in the Occult Club, she can enter the Dark Void by placing it back in the altar.
  • In the future, it should be possible for the protagonist to murder people with her bare hands, but only under very specific circumstances.[7]
    • As of the March 31st, 2020 Build, the protagonist can kill students with her bare hands when she enters Snap Mode. It's unknown if she will ever gain this ability during normal gameplay, as Snap Mode could be considered a separate game mode to the story.
  • As of the August 15th, 2016 Build, the protagonist is now able to perform stealth attacks if she sneaks up on her victim.
    • And there are also has sanity-based homicide attacks as well.
  • As of the 2020 September Demo, killing all 75 students/teachers on the very first day of the game will result in the Genocide Ending.[8]
  • Murdered students' parents, as well as other students, will notice the disappearance of the murdered student.[9]
  • There's a hidden feature where a flower will be placed on a student's desk after their corpse is found. The flower is a white chrysanthemum, which can indicate grief, and is frequently used for funerals in Japan.
  • Homicide is the canonical elimination method of Sumire, as the tutorial in 1980s Mode teaches the player how to kill someone, dispose the evidence and, restore their sanity and lost reputation.

Quotes[]

Oh my god! Is that a dead body?!

— Any student seeing a corpse.

Oh my god...is that a dead body?!

— Senpai's reaction to a student's corpse.

Oh my god! This can't be happening!

— Any student witnessing the protagonist murdering a student or dragging a corpse.

I've got to find a place to hide!

— Any student with a Teacher's Pet or Heroic persona after finding a dead body that is being reported.

Don't talk to me! I know you killed someone. I'll make sure everyone knows what you've done.

— Most students that the protagonist interact with after they witnessed her being connected to murder.

I swear I won't tell anyone what I saw! Just please, don't hurt me!

— A Fragile or Coward student upon seeing the Player murder someone or dragging a corpse.

I've got to find a place to hide!

— Any student with a Teacher's Pet or Heroic persona after finding a dead body that is being reported.

You won't get away with this!

— A Heroic student upon seeing Ayano murder someone or dragging a body.

You won't get away with this!

— A Heroic student upon seeing the protagonist murder someone or dragging a body.

Gotta get to safety!

— A Social Butterfly upon seeing a corpse or witnessing homicide.

STAY AWAY!

— A Social Butterfly witnessing the protagonist coming near her after witnessing the protagonist murder.

NO!

— A Social Butterfly witnessing murder a second time.

They had it coming! Don't worry...I won't tell anyone what I saw.

— A Spiteful student witnessing the protagonist murdering someone they dislike.

Don't worry... your secret is safe with me. But, we shouldn't be seen talking to each other.

— Talking to a Spiteful student the next day if the player killed someone they dislike.

What have you done?!/How could you?!/Stop right now!

— A Teacher witnessing the protagonist attacking someone or dragging a corpse, followed by her chasing down the protagonist.

I have to tell a teacher!

— A Teacher's Pet upon discovering a corpse or witnessing the Player attack a student.

You psychopath! You won't get away with this!/I won't be your next victim!/What have you done?! You lunatic!/I'm not going down without a fight!/You just killed someone, you freakin maniac!/I won't go down that easily!

— A delinquent witnessing the player murder someone or dragging a corpse.

I ain't gonna shed any tears for her!

— A delinquent witnessing the corpse of a bully.

What are you DOING?! STOP!!/You won't get away with this!

— Raibaru Fumetsu witnessing the player murdering Osana Najimi in the Revealing the Identity of the Mysterious Obstacle in Yandere Simulator video.

Gallery[]

References[]

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