Board Thread:Fun and Games/@comment-26664686-20180916021225

In one of the latest updates in YanSim, YandereDev said he wanted ideas for the sparring matches in the clubs. Here are just a few of my ideas.

My idea is that you can raise these stats from the clubs to get a better and more easy to handle kill. Those being: Accuracy, Efficiency, Patience, and Silence.

In the Gaming Club, the player could play one of five games, ranging from very easy to very hard. The easiest game raises accuracy by little, and the hardest game raises accuracy by a lot.

The Occult Club raises patience, but ranges between the different members. The idea is, if the player waits for enough time, a demon will spawn. If the player waits too less or too long, a demon won’t spawn.

The Gardening Club and the Art Club are mechanically similar, in terms that they both raise accuracy and efficiency. While the Gardening Club has a minigame similar to a glowing rings puzzle, the Art Club has a minigame where you try to spot the odd one out.

The Light Music Club raises silence (ironically) and accuracy and the minigame in that club is like that of Guitar Hero. The instruments to choose from are (in no order) piano, electric guitar, bass guitar, drums and cello.

The other clubs I’m not exactly sure about. 