Unprogrammed Content

NOTE: Unprogrammed Content will either get deleted or become programmed in future builds.

Announcement Room

 * Main Article: Announcement Room

Use unknown. Not fully implemented yet.

Art Club

 * Main Article: Art Club

A clubroom. Not fully implemented yet.

Art Room

 * Main Article: Art Room

Inside it is a white elevated platform in the middle with easels with chairs surrounding it. There are more easels without chairs put together in some corners of the room. There are also a few bookshelves and posters here and there. This room will be used for classes and school usage. In the future, it is possible that the player may be able to obtain a painting knife from this room.

A/V Room

 * Main Article: A/V Room

Use unknown. Not fully implemented yet.

Biology Lab

 * Main Article: Biology Lab

A classroom. Not fully implemented yet.

Calligraphy Room

 * Main Article: Calligraphy Room

Use unknown. Not fully implemented yet.

Drama Club

 * Main Article: Drama Club

A clubroom. Not fully implemented yet.

English Classroom

 * Main Article: English Classroom

A classroom. Not fully implemented yet.

Faculty Room

 * Main Article: Faculty Room

Use unknown. Not fully implemented yet.

Home Ec Room

 * Main Article: Home Ec Room

Use unknown. Not fully implemented yet.

Info Club

 * Main Article: Info Club

A clubroom. Not fully implemented yet.

Library

 * Main Article: Library

Use unknown. Not fully implemented yet.

Light Music Club

 * Main Article: Light Music Club

A clubroom. Not fully implemented yet.

Meeting Room

 * Main Article: Meeting Room

Use unknown. Not fully implemented yet.

Photography Club

 * Main Article: Photography Club

A clubroom. Not fully implemented yet.

Sewing Club

 * Main Article: Sewing Club

A clubroom. Not fully implemented yet.

Sewing Room

 * Main Article: Sewing Room

Use unknown. Not fully implemented yet.

Sociology Classroom

 * Main Article: Sociology Classroom

A classroom. Not fully implemented yet.

Student Council Room

 * Main Article: Student Council Room

Use unknown. Not fully implemented yet.

Track

 * Main Article: Track

Certain students may run around the track after school. Not fully implemented yet.

Workshop

 * Main Article: Workshop

Use unknown. Not fully implemented yet.

Weapons

 * Main Article: Weapons

There are some weapons that are yet to be implemented.

Circular Saw
The circular saw is a weapon implemented in the January 1st, 2016 Build that has been removed from subsequent builds. It will be added back into the game in a future update.

Rival-chan

 * Main Article: Rival-chan

Rival-chan is a placeholder character for Osana Najimi. Her AI is incomplete, therefore, she does nothing but stand in one spot. Info-chan won't be able to identify her. Pressing the Space key, she will cycle through several different animations. If the player uses debug commands to change uniforms, or goes through "New Game" from the main menu then Rival-chan will also have her clothes changed.

Rivals

 * Main Article: Rivals

Rivals are the main antagonists of Yandere Simulator. They are the most important people to eliminate, as they all have a crush on Senpai. If the rival is not eliminated by the end of the week, they will confess their love to Senpai under The Cherry Tree behind the school on Friday and Yandere-chan will be left heartbroken. All ten rivals have not been implemented yet, except for Oka Ruto.

Pompadour Hair

 * Main Article: Pompadour Hair

Pompadour Hair (Placeholder Name) is an upcoming male student that will attend Akademi High School. He will only interact with Yandere-chan if her reputation is low.

The Placeholder Nurse

 * Main Article: Substitute Nurse

Like Rival-chan, her AI is incomplete. She does nothing but stand in the Nurse's Office. Info-chan cannot identify her either.

The Guidance Counselor

 * Main Article: The Counselor

This counselor will determine the player's punishments in the future.

Police

 * Main Article: Police

Police are upcoming NPCs in Yandere Simulator. In current builds, they are mentioned at the end of the day results if Yandere-chan alerts a person so that they call them. The police only have technology that can detect bio-metric information on non-organic materials, such as weapons and clothing.

Yandere's Parents
Ryoba Aishi is Yandere-chan's mother and the wife of Yandere-chan's father. Yandere-chan's father's real name is currently unknown. He and his wife are out of the country for ten weeks in Story Mode because he and his wife are chasing down The Journalist, as said in Basement Tape #10. Both will be a character in 1980s Mode as an student attending Akademi High. They are yet to be implemented.

Panty Shot Favor Menu

 * Main Article: Panty Shots

While accessible, it's not complete. Since there aren't enough students to get panty shots of, some favors are impossible to use. Only the dark secret favor works.

Personas

 * Main Article: Personas

Social Butterfly
This persona has not been fully implemented yet. In the future, all of the students who gather in one spot and talk will have the Social Butterfly persona. They will run to the nearest crowd when witnessing a murder.

Coward
This persona has not been fully implemented yet. Fragile students will become terrified of the main character and will start begging her to spare their life in exchange for their silence. It is up to the player to decide whether they keep the privilege of life or not.

Evil
This persona has not been fully implemented yet. Evil students will approve of the protagonist's kill and feign ignorance to the police. They will be happy to see others die, but won't commit murder themselves.

Clingy/Damsel
This persona has not been implemented yet. Nearly all rivals will have this persona. If a rival with this persona sees the protagonist commit murder, they will run to Senpai and tell him she was responsible, which will cause an instant Game Over.

Devoted
Both Yandere-chan and her mother will have this persona, if implemented in the future.

Headmaster's Tapes

 * Main Article: Headmaster's Tapes

The Headmaster's Tapes are a series of tapes that will elaborate on The Headmaster and the lore of the school. None are implemented yet, so not much is known. They can be played in the Computer Lab.

Future Elimination methods
Matchmaking, snitching, rejection, dismemberment and crushing are methods yet to be implemented.

Dismemberment Case

 * Main Article: Dismemberment Case

The cello case is located in the Light Music Club. It was planned to be used for dismemberment, but YandereDev did not have enough time to implement the whole process. Instead, he just implemented the dismemberment case. The only thing Yandere-chan can do with it is to pick it up and put it down. In a future update, she will be able to drop the case onto a girl's head from above, killing her.

Masks

 * Main Article: Masks

There are eight masks that rest on the wall of the Drama Club room. They would be used for hiding Yandere-chan's identity while she is performing Yandere Actions. One of the masks is the face of an Easter Egg that can be assessed with the J key in the / menu.

Challenges

 * Main Article: Challenges

Challenges are achievements that the player can strive to complete by eliminating rivals in as many different ways as possible. The player can access the Challenges Screen through the calendar menu. They are not properly implemented yet.

Endings

 * Main Article: Endings

The endings are cutscenes of Yandere Simulator that will occur after defeating the final rival. It is confirmed that there will be multiple endings that will range from happy, to sad, to bittersweet, to confusing.

Modes

 * Main Article: Modes

Certain other modes of Yandere Simulator are currently unimplemented.

1980s Mode

 * Main Article: 1980s Mode

In this mode the player get to play as Yandere-chan's mom, and the gameplay would be harder due to lack of Info-chan, smartphone, and stricter school rules.

Endless Mode

 * Main Article: Endless Mode

This mode features a randomly-generated high school, randomly-generated students, and randomly-generated rivals, unlike Story Mode, where all of these mechanics are pre-determined and will always be the same on every playthrough.

Scenario Editor Mode

 * Main Article: Scenario Editor Mode

This mode follows the same path as the original Story Mode, but the player is able to customize students, rivals, and the school however they would like.

SNAP mode

 * Main Article: SNAP

Features of this mode are currently unknown. It will be interactable.