Board Thread:General Discussion/@comment-28414110-20160705015210/@comment-27986555-20160705231402

Dan144 wrote: Well theoretically you could do anything. The game's written in C#, decompiling it back to source code is easy if you know what you're doing. Modifying the scripts is also easy if you have basic knowledge of the Unity engine.

The bigger question is will you want to do this and for me the answer is a straight no. This is Yanderedev's idea, creation and inspiration. Modding it is going against the author's wishes and vision. As an example, do you remember the Monkey Island series? I loved the first two - Never bothered playing the others. Why? Because someone (in this case the game distributors) took the concept from its author and created a sequel against his wishes and vision. Even if in this case they had the legal right to do so, for me it's not canon, this is not the way things were supposed to go and the original author actually expressed his disappoinment more than once. Even worse, we will probably never know how that game series was supposed to end.

Why do I bother going on and on about this? Because modding is no different. You are not the author, you are not the person who thought about it. You do not have the right to decide how the story develops. That's a good point and what I was also thinking.