Weapons



Weapons are tools used to eliminate a person in Yandere Simulator.

When Yandere-chan kills a person with any weapon, her uniform and weapon will be splattered with blood. Her sanity will decrease with each kill, although wearing the Tiny Thong Panties, belonging to the Occult Club, or increasing Yandere-chan's Numbness level lowers the amount lost. To avoid getting arrested, the player must at least dispose of the uniform and the weapon using the incinerator. In future builds, different weapons may result in different amounts of blood, but this will be determined in the balance phase. One way to balance the weapons would be to make non-suspicious weapons less lethal with longer killing animations.

Currently, there are ten weapons the player can use. All the available weapons, excluding the circular saw, ritual knife, shovel, and baseball bat, can be seen on the Challenges Menu. Several weapons can be found by the school entrance for debugging purposes - the knife, box cutter, katana, screwdriver, and scissors. They will be scattered across the school in the final game.

Some weapons are considered non-suspicious and will not result in a reputation penalty if Yandere-chan is seen carrying it. If the player is a member of a particular club, suspicious weapons associated with that club (such as the circular saw as a member of the Gardening Club) will become non-suspicious.

Some weapons can be concealed, while others cannot. The player can check if a weapon is concealable by pressing 1 (PC). As of the February 15th, 2016 Build, the player cannot use a non-concealable weapon when fighting a Heroic student, as it will result in automatically losing the struggle, because the weapon is too unwieldy to use in close quarters. Any non-concealable weapon can be hidden inside a cello case or a trash can.

In the future, teachers will be able to pick up dangerous weapons lying on the ground and carry them to a safer area.

Evidence
As of the December 1st, 2015 Build, the game will track whose blood is on each weapon. If the player forgets to dispose of a bloody weapon, a teacher will find it and call the police. The police will try to trace the weapon back to the protagonist. If the player wears gloves, the police will not find any fingerprints on the weapon. Because of this, the player is able to frame Kokona Haruka after she uses the knife in the Cooking Club. Since Kokona's fingerprints are the only ones on the knife, she will be arrested for the murder.

In earlier builds, the player automatically dropped all weapons when the day ended. This was troublesome, as a player who forgot to dispose of a weapon would leave it on the ground when they left school. A teacher would then find it and call the police, and the police could automatically trace the weapon to the player. As of the January 2nd, 2015 Build, the player will instead take the weapon home and dispose of it. If the police arrive at school, however, they will search the students and find the bloody weapon on Yandere-chan's body, so she will still be arrested.

Reputation

 * Main Article: Reputation

If students see Yandere-chan carrying a dangerous weapon, they will see her as suspicious, thus damaging her reputation by ten points (fifteen points if School Atmosphere is medium, and twenty points if School Atmosphere is low). Apologizing to a student (saying "I found something dangerous, so I was taking it to a teacher") will give the player back some of the reputation taken away. If a friend or a student that is being seduced by her sees her with a weapon, her reputation will be affected by eight points. If the player is in the Occult Club, it will take longer for students to notice the player carrying a dangerous weapon.

If Senpai sees Yandere-chan with a dangerous weapon, he'll become terrified of her, resulting in a Heartbroken ending. If a teacher sees Yandere-chan with a dangerous weapon, she will be expelled. If a teacher sees her holding a dangerous weapon after a student has been murdered, she will assume Yandere-chan killed the student and pin her down, before expelling her from the school. In the future, being seen with a dangerous weapon by a teacher will cause Yandere-chan to get sent to the Counselor's Office.

The scissors, box cutter, and screwdriver are classified as non-suspicious weapons. The player will not be considered "Visibly Armed" when carrying these weapons. In the final game, the only weapons will be ones found in a school environment, unless the player asks Info-chan to leave a weapon at the back of the school.

If Yandere-chan holds a suspicious or bloody weapon near the delinquents, they will assume a menacing stance, ready to fight. They will drop their guard after she puts it away, and taunt her. If the player holds their weapon near the delinquents for too long, they will render Yandere-chan comatose with a blow to the head. In the future, if Yandere-chan beats a delinquent, she will be able to take their weapon.

Sanity

 * Main Article: Sanity

In the final game, each weapon will have four killing animations, dependent on sanity : Low sanity kill animations will last longer than high sanity ones.
 * Stealth kill: Performed from behind, with victim unaware. Quick, quiet and clean.
 * High sanity kill: Efficient, but not as fast as a stealth kill. Produces some extra noise and blood. Will take two seconds.
 * Medium sanity kill: The victim struggles a little bit. The kill is sloppy and messy, thus taking more time. Will take four seconds.
 * Low sanity kill: Very prolonged killing animation that is unnecessarily brutal and sadistic. Victim screams and struggles. The player has the option to make Yandere-chan continue to stab her victim indefinitely by mashing the "attack" button, causing a segment of the animation to loop until the player stops mashing. Will take six seconds.

More animations could show additional kill techniques that vary depending on weapon type and current sanity level. Ideally, every weapon will eventually have a unique animation set. If this cannot happen, a less ideal scenario would be that each weapon type (short, stabbing, long, and bludgeoning) has its own animation set. At worst, all weapons will have the same animation.

YandereDev won't implement katana animations until he has a set of knife animations for stealth, high sanity, low sanity, etc.

Baseball Bat

 * Main Article: Baseball Bat

Found outside the gymnasium. Seen as suspicious and cannot be concealed. The player will have easy access to a bat in the Sports Club. The player cannot fight back with it.

Box Cutter

 * Main Article: Box Cutter

Found by the school entrance. Seen as non-suspicious and can be concealed.

Circular Saw

 * Main Article: Circular Saw

Found in the shed. Can also be used for dismemberment. Cannot be put into inventory. Seen as suspicious but cannot be concealed. The player cannot fight back with it.

Fire Extinguisher

 * Main Article: Fire Extinguishers

They are found on all floors near the bathrooms, but they cannot be interacted with yet. They will be a bludgeoning weapon in the future.

Katana

 * Main Article: Katana

Found by the school entrance. Seen as suspicious and non-concealable. The player cannot fight back with it.

Knife

 * Main Article: Knife

Found on the rooftop, inside the Cooking Club, and by the school entrance. Can be used to frame rivals. Usually seen as suspicious, but not if the holder is standing inside the Cooking Club. It can also be concealed.

Ritual Knife

 * Main Article: Ritual Knife

This weapon is found inside the Occult Club. Used to start a Demonic Ritual. Seen as suspicious but can be concealed.

Scissors

 * Main Article: Scissors

Found by the school entrance. Seen as non-suspicious and can be concealed.

Screwdriver

 * Main Article: Screwdriver

Found by the school entrance. Can also be used to unscrew the light switch in the bathrooms so that a student can be electrocuted. Seen as non-suspicious and can be concealed.

Shovel

 * Main Article: Shovel

Found outside the shed. Seen as suspicious and cannot be concealed. The player will have easy access to a shovel when in the Gardening Club. The player cannot fight back with it.

Syringe

 * Main Article: Syringe

Found in the Nurse's Office. Can also be used with a tranquilizer in the storage room for kidnapping. Seen as suspicious but can be concealed.

Possibly Planned Weapons
Weapons that might be added in future builds: Blunt weapons are planned and some models are already prepared, but there are no animations for them yet. YandereDev does not want to add guns to the game, so it is unlikely that any of the thirty planned weapons will include that. There will be different types of weapons, like two-handed, swinging, stabbing, and strangling weapons.
 * Butcher knife
 * Hammer
 * Axe
 * Gardening sickle
 * Painting knife
 * Crowbar
 * Soda cans - Yandere-chan can get them from a vending machine. In the future, she may be able to put them into a sack and hit students with it, but animations are needed.
 * Rena's axe (animations are needed)
 * Gardening shears

Trivia

 * It is theoretically possible for a pencil to become a weapon, but YandereDev does not find it cool enough. He wants all weapons to be cool.
 * If a small town is implemented, more weapons will be available.
 * YandereDev has stated in an interview that the katana might be something that the principal confiscated and just never got rid of.
 * Ranged weapons will most likely not be in the game.
 * At the moment, there are only three regular animations with a murder weapon: a sideways stab to the neck for the knife, scissors, box cutter, screwdriver, syringe, and ritual knife, a slam to the head for the katana, baseball bat and shovel, and a unique animation for the circular saw. There is also a stab in the head whenever Yandere-chan wins a fight against a Heroic student and another when brainwashed, kidnapped victims finish a murder-suicide.
 * The animation used for the larger weapon attack animations (except the circular saw) is also used for when Delinquents attack the protagonist.
 * The protagonist intends to kill when the player presses the "attack" button. There is no chance of knocking the victim unconscious.
 * There is a possibility that a sniper mini-game will be added purely for fun.
 * It is very important to YandereDev that there's a cheat code or Easter Egg which unlocks a giant sci-fi energy scythe.
 * In the future, it is possible that if students see a certain weapon lying around they will give it to a teacher.
 * YandereDev does not have the animations nor the models for choking someone with a rope or a chain.