Weapons



Weapons are tools used to quickly, but gruesomely, eliminate a person in Yandere Simulator.

When the protagonist kills a person with any weapon, her uniform and weapon will be splattered with blood. Her sanity will decrease with each kill, although wearing the Tiny Thong Panties, belonging to the Occult Club, or increasing Yandere-chan's Numbness level lowers the amount lost. To avoid getting arrested, the player must at least dispose of the uniform and the weapon via the incinerator. In future builds, different weapons may result in different amounts of blood, but this will be determined in the balance phase. One way to balance the weapons would be to make non-suspicious weapons less lethal and have longer killing animations. Currently, there are seven weapons the player can use. All the available weapons can be seen on the Challenges Menu, and (except the syringe and circular saw) can be found near the front of the school. For the sake of a debug build, the weapons are easily accessible. They will be scattered across the school in the final game. The syringe is located on the desk in the Nurse's Office and the circular saw is located in the shed.

More weapons are a low priority until an animator creates new animations. Some weapons are considered non-suspicious and will not result in a reputation penalty if the protagonist is seen carrying it. In the future, if the player is a member of a particular club, suspicious weapons associated with that club (such as the circular saw as a member of the Gardening Club) will become non-suspicious.
 * Box cutter
 * Circular Saw
 * Katana
 * Knife
 * Ritual Knife
 * Scissors
 * Screwdriver
 * Syringe

Some weapons can be concealed, while others cannot be. The player can check if a weapon is concealable by pressing 1 (PC). As of the Febuary 15th, 2016 Build, the player cannot use a non-concealable weapon (such as the circular saw or the katana) when fighting a Heroic student and will automatically lose the struggle, as the weapon is too unwieldy to use in close quarters.

Evidence
As of the December 1st, 2015 Build, the game will track whose blood is on each weapon. If the player forgets to dispose of a bloody weapon, a teacher will find it and call the police. The police will try to trace the weapon back to the protagonist. If the player wears gloves, the police will not find any fingerprints on the weapon. Because of this, the player is able to frame Kokona Haruka after she uses the knife in the Cooking Club. Since Kokona's fingerprints are the only ones on the knife, she will be arrested for the murder.

In earlier builds, the player automatically dropped all weapons when the day ended. This was troublesome, as a player who forgot to dispose of a weapon would leave it on the ground when they left school. A teacher would then find it and call the police, and the police could automatically trace the weapon to the player. As of the January 2nd, 2015 Build, the player will instead take the weapon home and dispose of it. If the police arrive at school, however, they will search the students and find the bloody weapon on Yandere-chan's body, so she will be arrested.

Reputation

 * Main Article: Reputation

If students see Yandere-chan carrying a dangerous weapon, they will see her as suspicious, thus damaging her reputation by ten points (fifteen points if School Atmosphere is medium, and twenty points if School Atmosphere is low). Apologizing by saying "I found something dangerous, so I was taking it to a teacher." If a friend or a student that is being seduced by her sees her with a weapon, her reputation will be affected by eight points. If the player is in the Occult Club, it will take longer for students to notice the player carrying a dangerous weapon.

If Senpai sees Yandere-chan with a dangerous weapon, he'll freak out, resulting in a Heartbroken ending. If a teacher sees her with a dangerous weapon, she will be expelled. If a teacher sees her holding a dangerous weapon after a student has been murdered, she will assume Yandere-chan killed the student and pin her down, before expelling her from the school. In the future, being seen with a dangerous weapon by a teacher will cause Yandere-chan to get sent to the Counselor's Office.

The scissors, box cutter, and screwdriver are classified as non-suspicious weapons. The player will not be considered "Visibly Armed" when carrying these weapons. In the final game, the only weapons will be ones found in a school environment, unless the player asks Info-chan to leave a weapon at the back of the school.

Sanity

 * Main Article: Sanity

In the final game, each weapon will have four killing animations, dependent on sanity : Low sanity kill animations will last longer than high sanity ones.
 * Stealth kill: Performed from behind, with victim unaware. Quick, quiet and clean.
 * High sanity kill: Efficient, but not as fast as a stealth kill. Produces some extra noise and blood. Will take two seconds.
 * Medium sanity kill: The victim struggles a little bit. The kill is sloppy and messy, thus taking more time. Will take four seconds.
 * Low sanity kill: Very prolonged killing animation that is unnecessarily brutal and sadistic. Victim screams and struggles. The player has the option to make Yandere-chan continue to stab her victim indefinitely by mashing the "attack" button, causing a segment of the animation to loop until the player stops mashing. Will take six seconds.

More animations could show additional kill techniques that vary depending on weapon type and current sanity level. Ideally, every weapon will eventually have a unique animation set. If this cannot happen, a less ideal scenario would be that each weapon type (short, stabbing, long, and bludgeoning) has its own animation set. At worst, all weapons will have the same animation.

YandereDev won't implement katana animations until he has a set of knife animations for stealth, high sanity, low sanity, etc.

Box Cutter

 * Main Article: Box Cutter

Found by the school entrance. Seen as non-suspicious and can be concealed.

Circular Saw

 * Main Article: Circular Saw

Found in the shed. Can also be used for dismemberment. Cannot be put into inventory. Seen as suspicious but cannot be concealed. The player cannot fight back with it.

Katana

 * Main Article: Katana

Found by the school entrance. Seen as suspicious and non-concealable. The player cannot fight back with it.

Knife

 * Main Article: Knife

Found on the rooftop, inside the Cooking Club, and by the school entrance. Can be used to frame rivals. Usually seen as suspicious, but not if the holder is standing inside the Cooking Club. It can also be concealed.

Ritual Knife

 * Main Article: Ritual Knife

This weapon is found inside the Occult Club. Used to start a Demonic Ritual. Seen as suspicious but can be concealed.

Scissors

 * Main Article: Scissors

Found by the school entrance. Seen as non-suspicious and can be concealed.

Screwdriver

 * Main Article: Screwdriver

Found by the school entrance. Can also be used to unscrew the light switch in the bathrooms so that a student can be electrocuted. Seen as non-suspicious and can be concealed.

Syringe

 * Main Article: Syringe

Found in the Nurse's Office. Can also be used with a tranquilizer in the storage room for kidnapping. Seen as suspicious but can be concealed.

Possibly Planned Weapons
Weapons that might be added in future builds: Blunt weapons are planned and some models are already prepared, but there are no animations for them yet. YandereDev does not want to add guns to the game, so it is unlikely that any of the thirty planned weapons will include that. There will be different types of weapons, like two-handed, swinging, stabbing, and strangling weapons.
 * Butcher knife
 * Hammer
 * Axe
 * Bat
 * Gardening sickle
 * Painting knife
 * Crowbar
 * Soda cans - Yandere-chan can get them from a vending machine. In the future, she may be able to put them into a sack and hit students with it, but animations are needed.
 * Rena's axe (needs animations)
 * Gardening shears

Trivia

 * It is theoretically possible for a pencil to become a weapon, but YandereDev does not find it cool enough. He wants all weapons to be cool.
 * If a small town is implemented, more weapons will be available.
 * YandereDev has stated in an interview that the katana might be something that the principal confiscated and just never got rid of.
 * Ranged weapons will most likely not be in the game.
 * At the moment, there are only two regular animations with a murder weapon: a sideways stab to the neck and a unique animation for the circular saw (However this doesn't work with a mindslave) There is also a stab in the head whenever Yandere-chan wins a fight against a Heroic student and another when brainwashed, kidnapped victims finish a murder-suicide.
 * The protagonist intends to kill when the player presses the "attack" button. There is no chance of knocking the victim unconscious.
 * There is a possibility that a sniper mini-game will be added purely for fun.
 * It is very important to YandereDev that there's a cheat code or Easter Egg which unlocks a giant sci-fi energy scythe.
 * In the future, it is possible that if students see a certain weapon lying around they will give it to a teacher.
 * YandereDev does not have the animations nor the models for choking someone with a rope or a chain.
 * The circular saw is the only weapon that isn't in the challenge menu.