Pose Mode

Pose mode is a mode while allows players to pose the character in any position the player wants. It is inspired by a pose mod created by kgftbz.

To enter this mode, the player must access the Easter Eggs menu by pressing "?" and then press the "R" key to activate Pose Mode. To pose a character, the player must press the button above their head.

The pose menu contains five main features: Pose, Re-Position, Customize Appearance, Perform Animation and Stop Animation

To pose a character, the player needs to select the Stop Animation option in the pose menu to stop the character's current animation.

Pose
Selecting the pose option will display a list of body regions. Each body region contains several bones which the player can pose with. For example, if the player wants to pose a character's right elbow, the player has to choose the right arm option from the body regions list and then select the right elbow option.

The body region options are: Once a specific bone if selected, the player can adjust the bone in several ways. The player could change the position, the rotation and the scale of the bone along the x, y and z axis. To move the bones faster, the player can use the Degree of Change option to adjust the speed in which the bone moves. The player could also use the Reset option to return the bone back to the way it was before the player had accessed the pose menu.
 * Root
 * Spine
 * Right Leg
 * Left Leg
 * Right Arm
 * Left Arm
 * Right Fingers
 * Left Fingers
 * Face

Re-Position
Selecting the re-position option allows the player to move a character any where they want. A pink marker would appear in front of Yandere-chan, which is where the character will be positioned when the option is used.

Customize Appearance
Selecting the customize appearance option allows the player to customize the character's appearance. This option lets the player change the character's hairstyle, accessory, clothing and hair colour.

Perform Animation
Selecting the perform animation options displays a list of animations that the character can perform, such as the carry animation or the sit animation.