Akademi High School

Akademi High School is a rich, private high school that Yandere-chan, Senpai, rivals, and the other students attend. Along with Yandere-chan's house, it is the setting for Yandere Simulator.

In the final game, the school will be referred to as an academy rather than as a high school. The school and town will be separated by a winding trail surrounded by trees so that when Yandere-chan is in school, she will not be able to see the town. This is to keep the framerate down, as the town will then not have to be rendered.

Akademi is a very famous high school, it is synonymous with Harvard or Yale within the world of Yandere Simulator.

Every student will wear the default uniform to this school, unless customized.

The school size is 250x250.

Announcement Room

 * Main Article: Announcement Room

The use of the Announcement Room is currently unknown. The room has not been fully implemented yet.

Art Club

 * Main Article: Art Club

In the future, students in the Art Club will use this room after school. A placeholder club leader currently resides here.

Art Room

 * Main Article: Art Room

There are easels set up around the room, with a blackboard in the right side wall and a low table in the center. The room has not been fully implemented yet.

Audio/Video Room

 * Main Article: Audio/Video Room

The use of the Audio/Video Room is currently unknown. The room has not been fully implemented yet.

Bathrooms

 * Main Article: Bathrooms

There are bathrooms in the eastern wing of every floor of the school. The protagonist can drown students in a toilet or electrocute those who are soaking wet. The toilet stalls can be used to hide corpses. If Yandere-chan takes pictures in one of the girls' bathrooms on the third floor, she could possibly see a ghost staring at her.

Biology Lab

 * Main Article: Biology Lab

The use of the Biology Lab is currently unknown. The room has not been fully implemented yet.

Cafeteria

 * Main Article: Cafeteria

The cafeteria is an area in the school where students go to gossip. This room is located on the second floor in the south wing of the school. Two vending machines that the protagonist can buy drinks from are located at the back of the room. A trash can is located between these two machines.

Calligraphy Room

 * Main Article: Calligraphy Room

The use of the Calligraphy Room is currently unknown. The room has not been fully implemented yet. Although this room exists, there will not be a Calligraphy Club.

Classrooms

 * Main Article: Classrooms

Each classroom has twenty-five desks and two doors: one at the back of the room and one next to the teacher's desk. At the moment, all classrooms look the same. The main character can go to her classroom to distribute study points in the morning and after lunch. Pressing T (PC) will spawn a trail that will lead her there. Pressing the 7 key in the debug menu (press \) during school hours will teleport her to her classroom.

Computer Lab

 * Main Article: Computer Lab

The Computer Lab is located on the third floor and is also where the Gaming Club is located. Pippi Osu and Ryuto Ippongo can be seen playing the game "Osu!" there before school, during lunchtime, and after school. The player can also listen to cassette tapes in this room.

Confession Tree

 * Main Article: Confession Tree

The Confession Tree is the cherry tree that sits on a hill behind the main building of Akademi High School; this is where a rival confesses their love to Senpai.

Cooking Club

 * Main Article: Cooking Club

Students in the Cooking Club will use this room after school to prepare and eat food. When part of the club, the player can make food for other students to increase the player's reputation. The player can also obtain a knife here and frame students for murder. A placeholder club leader currently resides here. The real Cooking Club President will be a future rival.

Counselor's Office

 * Main Article: Counselor's Office

The guidance counselor currently resides here. The room has not been fully implemented yet.

Drama Club

 * Main Article: Drama Club

In the future, students in the Drama Club will use this room after school. There are six masks that are used to hide Yandere-chan's identity and a table with gloves to frame students for murder. A placeholder club leader currently resides here.

Dumpsters

 * Main article: Dumpsters 

Dumpsters are found at the back of the school, and Yandere-chan can dump bodies pushed off from the rooftop into them. Two cassette tapes and a garbage bag can be found here. Yandere-chan can place garbage bags inside to cover up the body. Delinquents will guard the dumpster from 7:15 AM to 8:30 AM, and from 1:15 PM to 1:30 PM.

English Classroom

 * Main article: English Classroom 

The use of the English Classroom is currently unknown. The room has not been fully implemented yet.

Faculty Room

 * Main article: Faculty Room 

There are several desks with computers and books. The use of the Faculty Room is currently unknown.

Fire Extinguishers

 * Main Article: Fire Extinguishers

There are three fire extinguishers located at the end of the western hall next to each bathroom. They will be used as bludgeoning weapons.

Fountain

 * Main Article: Fountain

The fountain is located in the middle of the plaza in the school, surrounded by benches and cherry blossom trees. The player can drown a student in the fountain. This is one of the locations that students come to gossip. It is also the place where Senpai sits before school and lunch.



Front
In the front area of Akademi High School are five weapons (placeholder location), a main gate, and a side gate.

Most of the students enter the school through here.

Garden

 * Main Article: Garden

In the future, students in the Gardening Club will use this area after school. The Shovel can be found next to the shed's door. The circular saw is found inside the garden shed here. The garden has not been fully implemented yet.

Greenhouse

 * Main Article: Greenhouse

The greenhouse is located in the garden. No students use it yet.

Gymnasium

 * Main Article: Gymnasium

The gymnasium has not been fully implemented yet. The gym will be used for Senpai-Rival interaction events, some club activities, and performances. A baseball bat can be found next to a wall of the gymnasium if the player joins the Sports Club.

Headmaster's Office

 * Main Article: Headmaster's Office

The Headmaster will work here, although the exact use of the Headmaster's Office is currently unknown. The room has not been fully implemented yet.

Hedge Maze

 * Main Article: Hedge Maze

The Yokai Story volumes can be found in here.

Home Economics Room

 * Main Article: Home Ec Room

The use of the Home Economics Room is currently unknown. The room has not been fully implemented yet.

Incinerator

 * Main Article: Incinerator

The incinerator is a machine that Yandere-chan can use to dispose of evidence or corpses. It is located in its own small area near the northwest side of the school. It is to the right of the dumpster. Delinquents will guard the incinerator from 7:15 AM to 8:30 AM, and from 1:15 PM to 1:30 PM.

Info Club

 * Main Article: Info Club

The use of the Info Club is currently unknown, but the player can peek through the curtains to watch what's inside the room. The room has not been fully implemented yet.

Library

 * Main Article: Library

The use of the Library is currently unknown. The room has not been fully implemented yet.

Light Music Club

 * Main Article: Light Music Club

In the future, students in the Light Music Club will use this room after school. At the back of the room, there is a cello case. A placeholder club leader currently resides here. The room has not been fully implemented yet.

Locker Room

 * Main Article: Locker Room

The locker room is where students go before and after school to swap their outdoor shoes for their indoor shoes, and vice versa. The animations are not implemented yet, however. Yandere-chan can leave a note in Kokona Haruka's locker to arrange a meeting if certain requirements are met.

Martial Arts Club

 * Main Article: Martial Arts Club

The students in the Martial Arts Club use this room before and after school. Yandere-chan will be able to partake in this club's activities and meetings if she joins the club.

Meeting Room

 * Main Article: Meeting Room

The use of the Meeting Room is currently unknown. The room has not been fully implemented yet.

Nurse's Office

 * Main Article: Nurse's Office

The nurse's office is where the placeholder nurse is located, though she cannot be interacted with yet. There are several beds, tables, cabinets, chairs, a couch, and a desk. A syringe and tranquilizer are located here for use in kidnapping.

Occult Club

 * Main Article: Occult Club

The students in the Occult Club use this room before and after school. Yandere-chan will be able to partake in this club's activities and meetings if she joins. The ritual knife is located in the skull on the desk in this room. The player can access the demonic ritual here. The room has not been fully implemented yet.

Photography Club

 * Main Article: Photography Club

In the future, students in the Photography Club will use this room after school. A placeholder club leader currently resides here. The room has not been fully implemented yet.

Plaza

 * Main Article: Plaza

The plaza is in the middle of the main second school building. Many students go there before their first class session to hang out. Senpai goes there at lunchtime alone, except on Wednesday, when Kokona comes to see him.

Pool
YandereDev once talked about a pool where the protagonist could be able to drown rivals. Athletic students may use the pool. The pool did not appear for the November 15, 2015 Build, so it is still unknown when it will be implemented if it's still planned.

There used to be a prototype pool that can be seen while riding around Buraza Town, but it was removed when the second version of the town came.

In the future, students in the Sports Club will use this area after school.

Rooftop

 * Main Article: Rooftop

The top of Akademi High School is a place where some students will linger at lunch. The player can use it to their advantage, by faking a rival's suicide and eavesdropping on private conversations. Midori Gurin can be found here.

Science Club

 * Main Article: Science Club

In the future, students in the Science Club will use this room after school. If the player joins the club, then they will have access to a Science Vacuum to clean up liquids in the floor. A placeholder club leader currently resides here. The room has not been fully implemented yet.

Science Lab

 * Main Article: Science Lab

The science lab is where the player can find poison to put in a rival's food. It is located on the second floor. Yandere-chan will need a certain number of study points to unlock "Poison", as she must complete Level 1 "Chemistry" to do so. If the player has any trouble finding the poison, the player can activate Yandere Vision. The room was called "Chemistry Lab" prior to the November 15th, 2015 Build.

Sewing Room

 * Main Article: Sewing Room

The use of the Sewing Room is currently unknown. The room has not been fully implemented yet.

Shed

 * Main Article: Shed

A circular saw can be found here. The use of the shed is currently unknown, other than obtaining the circular saw.

Shower Room

 * Main Article: Shower Room

The Shower Room and all its contents are in a building separate from the rest of the school, like the gym. Students will bathe here if their uniforms are ruined. The player can also go here to get a new uniform, kill students, or take nude photos of students. There will be a males' locker room in the future, possibly so Yandere-chan can admire or steal something from Senpai. The exterior is a placeholder for now.

Sociology Classroom

 * Main Article: Sociology Classroom

The use of the Sociology Classroom is currently unknown. The room has not been fully implemented yet.

Storage Rooms

 * Main Article: Storage Rooms

There are multiple storage rooms, one of which is an area where the player can kidnap students. Six of them are found across school, but only the first floor storage room on the left is currently functional. The storage room on the right of the first floor holds an Easter Egg.

Student Council Room

 * Main Article: Student Council Room

The use of the Student Council Room is currently unknown. The room has not been fully implemented yet. A laptop in the room shows the student council president, who knows Yandere-chan's true nature.

Track

 * Main Article: Track

In the future, students in the Sports Club will use this area after school. The use of the Track is currently unknown. The track has not been fully implemented yet.

Vending Machine

 * Main Article: Vending Machine

Two vending machines are located on the second floor. Yandere-chan is able to buy soft drinks here. They were added just for fun and there is no limit to the amount of drinks bought. The drinks have no real purpose for now. There is a Trash Can located between the two machines.

Workshop

 * Main Article: Workshop

The use of the Workshop is currently unknown. The room has not been fully implemented yet.

School Anthem
This was intended as a joke on Twitter, and should not be taken seriously. YandereDev has said that the school anthem is "Pomf Pomf Kimochi Uguu Uguu".

Internet

 * Main Article: Internet

As of the October 8th, 2015 Build, the player can access Akademi High School's faux Facebook account. Here Yandere-chan can write and read messages, and spread rumors about students.

Logo
The symbol in the center is saikou (最高), which means "The best". With the arrows pointing in all directions, the logo means "The best at everything". Currently this logo can only be seen on the Akademi Facebook page.

Manga

 * Main Article: Manga

Multiple manga series can be found scattered around Akademi High School. Yandere-chan is able to read them at night to increase her Seduction Level, Numbness Level, Enlightenment Level, and more. The mangas presently available on school grounds are Cherry Touch, Life Note, and Yokai Story.

Tapes

 * Main Article: Tapes

Ten Mysterious Tapes can be found randomly across the campus. Yandere-chan is able to collect them and listen to them in the Computer Lab to learn more about the lore of the school.

Trivia

 * The original layout of the school was based on Yasogami High School from Persona 4.
 * Yandere-chan may be able to call the school to explain that she is "sick" if she misses a day of school because of torturing a student.
 * The reason why there are no security cameras is because the school cares about its reputation. They don't want to create an image of a school where students are in danger, need protection, or surveillance.
 * The police and the media stay away from the school because The Headmaster bribes the police, as said in Mysterious Tape #2.
 * The Headmaster's Tapes will reveal more about the backstory of the school.
 * There used to be an old test environment that YandereDev later removed in the May 24th, 2015 Build. He said that later in the game there would be better environments.
 * Despite the game using a lot of Japanese themes, signs and boards in-game will be in English instead of kanji. (Kanji are Chinese characters used in the Japanese language.)
 * There's apparently a rival school, but there will be no rivals from there. It will appear in a flashback, because a very important character from that school plays a role in the game's backstory.
 * The original plan for renovating Akademi High was to simply use this model. That plan didn't work, so modular pieces were created instead.
 * Akademi High was founded around 1985.
 * The name of the school is similar to the Japanese katakana spelling for "academy": Akademī (アカデミー).
 * YandereDev thinks there should be an option for the player to press a button and see a map of the school. However, he won’t prepare something like this until the school is 100% final.
 * The second kanji on the school logo, "高", is sometimes used as an abbreviation of the Japanese word for high school, "高等学校". This may or may not be intentional.

Bugs

 * The second school grounds has some sort of barrier that prevents anyone who is following the protagonist from crossing over to the track.
 * When walking or running around, the environment flashes.