Board Thread:Fun and Games/@comment-27043652-20170723103720

''[http://danganlive.tumblr.com Big thanks to the creators of DanganLive. They gave me inspiration for Yanganronpa].''

CHAPTER: PROLOGUE

MOTIVE: N/A

14 talented students that attend Akademi College suddenly went missing. No one knows where they went. All they know that they are in danger. How to join = ''These are from Danganlive's How To Join because my ass is lazy. I'll write a proper one soon. For now, please bear with these. I'm sorry, Danganlive! mods. D^:''

These are the basics of Yanganronpa. Please take the time to read as it is important in our story that is divided into 4 sections.

STORY: During the STORY section, major plot events will happen. Examples of major plot events are motives, executions, and events that will lead to a murder. Just a regular story that you will read.

FREE TIME: During the FREE TIME section, the characters that are still alive will interact with each other to strengthen their bonds. The characters that bond with each other will receive a hope shard, which will be recorded on the Characters page. As a note, these bonding sections will have no importance to the plot, but if you want to strengthen the bond between characters (Ex. if you want to try and ship your OTP together), the characters WILL have more intractions with each other during STORY and will be more likely to trust the testimony of their companion during TRIAL. This is not to say characters with no Hope Shard will not be defended, but the students will be more likely to go out on a limb for someone if they trust them.

The start of Free Time will look something like this:

[FREE TIME START] The students available for conversation are Kokona, Saki, Ayano, Koharu, Mei, Yuna, Yui, Yuna, Taro, Riku, Sora, Ryusei, Hayato, Sota, and Haruto.

There will only be two Free Time events per FREE TIME, so the most commonly suggested pair will be featured. To suggest a free time event, simply wait for FREE TIME to start and then submit the names of the characters that you want to bond.

INVESTIGATION: During INVESTIGATION, you will take control of the selected main character of the chapter to investigate as you please. You will not be expected to suggest exactly what to look for, but you should include a ‘What to look for’ in your suggestion. For example, if you put ‘Investigation: Check out the farm and locate the pitchfork used as a murder weapon’, the character probably won’t listen to you if the murder weapon was, say, a knife. A more suitable suggestions would be ‘Investigation: Check out the farm and see if you can find the murder weapon’.) She will not listen to locations if they are inaccessible (Like Girl B was murdered so you want to investigate Boy A’s room, or a location that hasn’t been unlocked yet). A list of locations will be given at the start of INVESTIGATION, which will look like this:

[INVESTIGATION START] The locations available for investigation are the hotel, farm, beach, murder scene, and convenience store.

If important key pieces of evidence are NOT found through suggestions, other characters will find them and bring them to the trial, unless they are crucial pieces that lead to their guilt. In this case, you would have to take the round about way and try to convict that killer based on other evidence. That being said, you will have some friends that will help you bring the most crucial pieces, like murder weapons, to trial if nobody suggests it or investigates that location. You can also talk to anyone who you run into during investigation, but you would need to input that command. Investigation will be conducted one post at a time, so you will have time to chose to interact with people if you wish. Unlike FREE TIME, you can choose what you wish to say to people you run into during investigations. It may actually be beneficial, since they may have witnessed something out of the ordinary. If there are multiple characters at a location, be sure to specify which character you are referring to. If you try to deviate from the murder at hand, though, your character will stop listening to your suggestions and decide that they’ve gotten enough information, so avoid pointless questions.

TRIAL: The TRIAL will be a bit longer than the other sections, simply because one round of testimony will be given at a time. You will again take control of your main character. There will be one false or questionable statement that you can attack with an 'Evidence Bullet’, which are found during INVESTIGATION. Since there WILL be a health system, I will go with the correct answer if even one person submits it. It would be unfair if a lot of people picked the wrong one so your health ran out and you are all executed. That being said, there will be Climax Inferences and an Accusation section. At the Climax Inference section you must rearrange the pictures to form a cohesive story about how the murder happened. At the accusation stage, readers must send in their guess for who the culprit is, and if they are right, the culprit is executed. If not, everyone else dies. There WILL be a game over if you fail to find the real culprit, so it is in your best interest to think things through. These choices will run on the 'Most suggestions is the action’ principle, so vote for who you think in really the culprit.

At any point during the story, you can check the Evidence page on the side bar, where all evidence will be located at all points during the trial. If there is something that you would like to add to the evidence that the main character did not add themselves, you must make a submission to try and argue your case on why it should be added to the evidence. [This won’t be really hard, just give the main character a fair reason of why she would believe it’s suspicious. If you say, for example, their history as a serial killer is evidence, they won’t add it to her evidence list, as it’s not important, but if the motive is, say, family or the past, who knows, then you may suggest they look at the ElectroId for evidence. If not, such pieces will be ignored. These inputs can only be given during investigation to add them to evidence. If not, the main character will have to reach the conclusion on their own.

Q: What is Yanganronpa? A: Yanganronpa is an interactive story, a choose-your-adventure one, which is a crossover between Yandere Simulator and Danganronpa. It is inspired from DanganLive! For the story to continue, the users will reply to this thread with suggestion on what the characters could do when said so.
 * -|FAQ =

Q: When is the next part? A: Depends on the time I have.

Q: What happens if we choose incorrectly in the trial? A: G A M E O V E R.

Q: I'm upset with [character/update/death]! Why? :^( A: This is just an AU. Everything is completely normal (everyone is alive, everyone is still in high school, ect.) in the real one, unless you choose to go on a school massacre of course.

Q: Where did you get the sprites from? A: I made them myself on a doll game called Kisekae!

Q: Where did you get the idea for Yanganronpa? A: When I read DanganLive! I was really inspired and wanted to make my own interactive story. I wanted it to have something Danganronpa so that it would be something like choose-your-adventure because I'm lazy. I started thinking what would it crossover in. I thought of Yandere Simulator, since both games involved murder after all. And that's how Yanganronpa started. WIP WIP 
 * -|ElectroID =
 * -|Table of Contents =